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Nonsense
The Four
Candyman
DeHEX 50
Komplex
Bot Collide
Sokoban Isles
Jumpcade
Colorjump
Drobeelo
Tower Stack
Bally Classic
PopCorn
Gravitix
Flip It
Battery Balance
Orange N Black
Parriez Clever
Entrenched
Wireless
Push Bridge
Cookie Blast
Takota
Dinoman
Colour Blockade
Bath Flood
Vanilla Ball
Run
BlenD
Dungeon Dash
Arctan
Bolt
Breakpix
Bridge Builder
Bumbly Bee
Canals
Chirpz
Color Break
Color It
Dark Castle
Differ Hall
Dino Bros
Ditto
Flatland
Floppy Fish
Gap Passer Bot
Little Jump
Clear The Island
Cat Runner 1
Snek Left
Laser Car X
Parkour Climb And Jump
Drop Stack Ball
2Dots
Color Switch
Ghost Guide
Replace
Sphere Spurter
Snow Ball Racing
Squid Run
Box Factory
Color Maze Puzzle
Dodging Game
Fixed Path
Fixel
Frames
Fruit Jam
GRAvity
Loading
Machine Test Inc
Minecade
Monster Match

Instructions

Swipe to make the cube jump in that direction. White platforms get destroyed if you step and then leave the platforms. Green platforms increases the jump distance by 1, and gets destroyed after you leave it. Red platforms decrease your jump by 1 (if it goes to 0, then it puts it back at 1) and gets destroyed after leaving the tile. Gray tiles act as 2 tiles to be destroyed, meaning you have to step on the tile twice to fully destroy it. Black tiles are 3 tiles stacked together. Blue tiles are starting portals and orange tiles are destination portals, as the blue tile teleports you to the orange tile set by the creator, however, if you try to teleport to the blue tile while the orange tile linked to that blue portal is missing, you teleport to the floor and die, stepping on the orange tile does nothing, and both gets destroyed after leaving the platform. (Fanfact: there was intended to be a troll block, which kills you if you step on it, but due to criticisms about this being unfair, it was removed.) You win if you destroy all necessary tiles, and you lose if you fall into the floor.